The graphics are high-quality but the processor demand is light. The games have levels of increasing difficulty. There is a high score function that allows competition between trainees.
The BioPLAY game requires three inputs from the EEG or other physiological signal. Each input controls a different function of the game. For example, the pass/fail output from your BioExplorer threshold would shoot the dart. Meeting a higher threshold would increase your points. And the percent of time over threshold would increase the power of the dart. The games vary in the extent to which the mouse and arrow keys also control aspects of the game.
- Ghost Man
- Gold Fishing
- Space Invaders
- Wizard Balls